Enum WalkGaitParameters.ClipLayeringGroup.ChannelBlendMode
- Namespace
- CodeSmile.AnyMotion.AnimateYourself.Gait /
- Assembly
- ApiSource.dll
How one channel's authored angles combine with the base pose. Unobservable while BasePose is BindPose, because the base is then the rest pose the angles are already measured from. Append-only, same rule as WalkGaitParameters.ClipLayeringGroup.BasePoseSource.
public enum WalkGaitParameters.ClipLayeringGroup.ChannelBlendMode
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Fields
Additive = 1Unimplemented. The authored angles are applied as a delta on top of whatever the base pose holds, so the clip's own motion remains visible underneath.
Replace = 0Ships today. The procedural output owns the channel: the authored angles are applied to the rest pose and whatever the base pose held for those bones is not carried through.