Enum WalkGaitParameters.ClipLayeringGroup.ChannelBlendMode

Namespace
CodeSmile.AnyMotion.AnimateYourself.Gait
/
Assembly
ApiSource.dll

How one channel's authored angles combine with the base pose. Unobservable while BasePose is BindPose, because the base is then the rest pose the angles are already measured from. Append-only, same rule as WalkGaitParameters.ClipLayeringGroup.BasePoseSource.

public enum WalkGaitParameters.ClipLayeringGroup.ChannelBlendMode
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Fields

Additive = 1

Unimplemented. The authored angles are applied as a delta on top of whatever the base pose holds, so the clip's own motion remains visible underneath.

Replace = 0

Ships today. The procedural output owns the channel: the authored angles are applied to the rest pose and whatever the base pose held for those bones is not carried through.