Class WalkGaitParameters.HeadGroup

Namespace
CodeSmile.AnyMotion.AnimateYourself.Gait
/
Assembly
ApiSource.dll
[Serializable]
public sealed class WalkGaitParameters.HeadGroup
Expand Details ...
Inheritance
object
WalkGaitParameters.HeadGroup

Fields

Bob

[Tooltip("How far the head tips up and down, in degrees, twice per cycle.")]
[Range(0, 45)]
public float Bob

Field Value

float

CounterTwistWeight

[Tooltip("How much the head turns back against the body to keep facing where the character is going, from 0 to 1. It answers all three of the turns underneath it — Hips Twist, Spine Twist and Chest Twist — so 1 holds the head facing straight ahead however those are set, which is what a person watching where they walk does. 0 lets the head turn with the body.")]
[Range(0, 1)]
public float CounterTwistWeight

Field Value

float

Lag

[Tooltip("How far behind the body the head's movement trails, as a fraction of a cycle. Small values read as the head having weight. Large values read as a disconnected or broken neck.")]
[Range(0, 1)]
public float Lag

Field Value

float

Roll

[Tooltip("How far the head tips sideways, in degrees, once per cycle.")]
[Range(0, 90)]
public float Roll

Field Value

float

Yaw

[Tooltip("How far the head turns left and right, in degrees, once per cycle.")]
[Range(0, 90)]
public float Yaw

Field Value

float