Enum DesignSceneTravelDirection
- Namespace
- CodeSmile.AnyMotion.AnimateYourself.Samples /
- Assembly
- ApiSource.dll
Which way a character crosses the design scene's frame.
public enum DesignSceneTravelDirection
Expand Details ...
Fields
LeftToRight = 1Enters off-screen left, crosses the frame, exits off-screen right.
RightToLeft = 0Enters off-screen right, crosses the frame, exits off-screen left.
Remarks
Serialized on DesignScene, so members are appended rather than reordered:
JsonUtility and Unity's own scene serialization both write an enum as its ordinal.