Enum DesignSceneTravelDirection

Namespace
CodeSmile.AnyMotion.AnimateYourself.Samples
/
Assembly
ApiSource.dll

Which way a character crosses the design scene's frame.

public enum DesignSceneTravelDirection
Expand Details ...

Fields

LeftToRight = 1

Enters off-screen left, crosses the frame, exits off-screen right.

RightToLeft = 0

Enters off-screen right, crosses the frame, exits off-screen left.

Remarks

Serialized on DesignScene, so members are appended rather than reordered: JsonUtility and Unity's own scene serialization both write an enum as its ordinal.