Class SoleBoneGroup
One group of drawn points that move rigidly with one bone, in that bone's own local space.
[Serializable]
public sealed class SoleBoneGroup
Expand Details ...
- Inheritance
-
objectSoleBoneGroup
Fields
BonePath
Transform path of the bone, relative to that side's Foot bone. Empty means the Foot bone itself. A path rather than a UnityEngine.HumanBodyBones value because a sole is often weighted to toe bones the Avatar does not map.
public string BonePath
Field Value
- string
Points
The points, in the bone's local space.
public Vector3[] Points
Field Value
- Vector3[]