Class SoleBoneGroup

Namespace
CodeSmile.AnyMotion.Core.Rig
/
Assembly
ApiSource.dll

One group of drawn points that move rigidly with one bone, in that bone's own local space.

[Serializable]
public sealed class SoleBoneGroup
Expand Details ...
Inheritance
object
SoleBoneGroup

Fields

BonePath

Transform path of the bone, relative to that side's Foot bone. Empty means the Foot bone itself. A path rather than a UnityEngine.HumanBodyBones value because a sole is often weighted to toe bones the Avatar does not map.

public string BonePath

Field Value

string

Points

The points, in the bone's local space.

public Vector3[] Points

Field Value

Vector3[]