CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ ForceRemove()

static void ForceRemove ( [NotNull] String bundleName)
static

Removes a specific asset bundle by name.

CAUTION: The bundle is removed even if it is currently in use.

Parameters
bundleNameName of the asset bundle to remove.
See also