CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ DirectoryMonitoring

Boolean DirectoryMonitoring
staticgetset

Returns whether directory monitoring is enabled in Preferences.

DirectoryMonitoring is automatically disabled when symlinks are used in the project.

See also

Definition at line 54 of file Asset.Database.cs.

55 {
56 get => AssetDatabase.IsDirectoryMonitoringEnabled();
57 set => EditorPrefs.SetBool("DirectoryMonitoring", value);
58 }