CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ Delete() [1/4]

static Boolean Delete ( [NotNull] IEnumerable< Path > paths)
static

Tries to delete multiple files/folders.

Parameters
pathsThe paths to delete.
Returns
True if all assets where deleted, false if one or more failed to delete. On failure, you can access failed paths via CodeSmileEditor.Asset.File.PathsNotDeleted property.
See also