CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ GetMainType() [1/2]

static Type GetMainType ( [NotNull] Path path)
static

Returns the type of the main asset at the path.

Parameters
pathPath to an asset.
Returns
Type of the asset. Null if the path does not exist.
See also

Referenced by Asset.File.GetMainType().

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