CodeSmile AssetDatabase
1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Delete()
[2/4]
static Boolean Delete
(
[NotNull] IEnumerable< String >
paths
)
static
Tries to delete multiple files/folders.
Parameters
paths
The paths to delete.
Returns
True if all assets where deleted, false if one or more failed to delete. On failure, you can access failed paths via
CodeSmileEditor.Asset.File.PathsNotDeleted
property.
See also
CodeSmileEditor.Asset.File.Trash(IEnumerable<String>)
CodeSmileEditor.Asset.File.PathsNotDeleted
AssetDatabase.DeleteAssets
CodeSmileEditor
Asset
File
Generated by
1.10.0