![]()  | 
  
    CodeSmile AssetDatabase 1.9
    
   Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form. 
   | 
 
      
  | 
  static | 
Tests if the given folder exists in the file system.
| path | Path to a folder. | 
Referenced by Asset.Path.CreateFolders().
 Here is the caller graph for this function: