CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
Loading...
Searching...
No Matches

◆ OpenExternal()

void OpenExternal ( Int32 lineNumber = -1,
Int32 columnNumber = -1 )

Opens the asset in the external (associated) application.

Optional line and column numbers can be specified for text files and applications that support this.

Parameters
lineNumberLine number to highlight. Support depends on application. Default: -1
columnNumberColumn/character number to highlight. Support depends on application. Default: -1