CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Boolean Rename | ( | String | newFileName | ) |
Renames an asset's file name (without extension) or a folder.
Use CodeSmileEditor.Asset.Move if you need to change the file's extension.
Rename file:
Rename folder:
newFileName | The new name of the file or folder, without extension. Must not be a path. |
Definition at line 390 of file Asset.cs.
References Asset.File.Rename().