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    CodeSmile AssetDatabase 1.9
    
   Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form. 
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| void AddLabel | ( | String | label | ) | 
Adds a label to the asset.
When setting multiple labels use CodeSmileEditor.Asset.AddLabels or CodeSmileEditor.Asset.SetLabels as this will be more efficient.
| label | The label to add. |