CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ AddLabel()

void AddLabel ( String label)

Adds a label to the asset.

When setting multiple labels use CodeSmileEditor.Asset.AddLabels or CodeSmileEditor.Asset.SetLabels as this will be more efficient.

Parameters
labelThe label to add.
See also