AnyMotion Docs

Documentation for AnyMotion — procedural humanoid animation tools for Unity.

Built for robots, low-poly and blocky characters, cartoon characters and horror-styled characters, rather than realistic human models. It also works as a general-purpose prototyping and placeholder animation solution, useful for blocking out gameplay and iterating before final character animation is authored, on any character regardless of its eventual art style.

  • AnimateHumanoid Guide — how to add procedural walk/run/idle animation to a humanoid character.
  • Animate Yourself vs Animator — 36 rows of reported humanoid locomotion problems checked one by one against this asset, alongside what the Animator pipeline does about each one, plus seven questions that could not be settled.
  • Roadmap — planned features by version, and further ideas not yet committed to a version.
  • API Reference for generated API documentation.