Namespace CodeSmile.AnyMotion.AnimateYourself.Shake
Classes
- BoneChannel
One noise-driven bone. A preset is a list of these; an empty list drives nothing.
- BoneNoiseDriver
L37 (shake & noise generator): per-bone rotational tremor, jitter and noise, applied additively on top of whatever pose the rig already has this frame. See
shake-noise-spec.mdfor the design decisions behind this class.
- ShakeNoiseParameters
The authored bone-noise channel list for one BoneNoiseDriver. This is the portable unit — every channel drives rotation only, in degrees, so unlike
WalkGaitParametersit needs no per-rig normalisation to stay portable across rigs of different size or shape.
- ShakeNoisePreset
A ShakeNoiseParameters preset, saved and loaded as a Unity asset.
Enums
- ShakeEnvelope
Which envelope scales a channel's amplitude. See
shake-noise-spec.md§5.