Namespace CodeSmile.AnyMotion.AnimateYourself.Shake

Classes

BoneChannel

One noise-driven bone. A preset is a list of these; an empty list drives nothing.

BoneNoiseDriver

L37 (shake & noise generator): per-bone rotational tremor, jitter and noise, applied additively on top of whatever pose the rig already has this frame. See shake-noise-spec.md for the design decisions behind this class.

ShakeNoiseParameters

The authored bone-noise channel list for one BoneNoiseDriver. This is the portable unit — every channel drives rotation only, in degrees, so unlike WalkGaitParameters it needs no per-rig normalisation to stay portable across rigs of different size or shape.

ShakeNoisePreset

A ShakeNoiseParameters preset, saved and loaded as a Unity asset.

Enums

ShakeEnvelope

Which envelope scales a channel's amplitude. See shake-noise-spec.md §5.