![]() |
CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
|
This is the complete list of members for Asset.Database, including all inherited members.
| AllowAutoRefresh() | Asset.Database | static |
| Contains(Object instance) | Asset.Database | static |
| Contains(Int32 instanceId) | Asset.Database | static |
| DesiredWorkerCount | Asset.Database | static |
| DirectoryMonitoring | Asset.Database | static |
| DisallowAutoRefresh() | Asset.Database | static |
| ImportAll(ImportAssetOptions options=ImportAssetOptions.Default) | Asset.Database | static |
| ReleaseFileHandles() | Asset.Database | static |
| SaveAll() | Asset.Database | static |
| UpgradeAllAssetSerializationVersions() | Asset.Database | static |
| UpgradeAssetSerializationVersion([NotNull] IEnumerable< Path > paths, ForceReserializeAssetsOptions options=ForceReserializeAssetsOptions.ReserializeAssetsAndMetadata) | Asset.Database | static |
| UpgradeAssetSerializationVersion([NotNull] IEnumerable< String > paths, ForceReserializeAssetsOptions options=ForceReserializeAssetsOptions.ReserializeAssetsAndMetadata) | Asset.Database | static |