CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ Trash() [1/4]

static Boolean Trash ( [NotNull] IEnumerable< Path > paths)
static

Tries to move multiple files/folders to the OS trash.

Parameters
pathsThe asset paths to trash.
Returns
True if all assets where trashed, false if one or more failed to trash whose paths you can access via the CodeSmileEditor.Asset.File.PathsNotDeleted property.
See also