CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ Import() [2/3]

static void Import ( [NotNull] IEnumerable< string > paths,
ImportAssetOptions options = ImportAssetOptions.Default )
static

Imports multiple paths that were created or modified 'externally'. Externally refers to any means other than AssetDatabase methods such as System.IO or batch scripts.

Internally runs BatchEditing to batch the import operations.

Parameters
pathsPaths to assets.
optionsImportAssetOptions
See also