CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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This is the complete list of members for Asset.Importer, including all inherited members.
ApplySettings([NotNull] Path path) | Asset.Importer | static |
ClearOverride([NotNull] Path path) | Asset.Importer | static |
GetActive([NotNull] Path path) | Asset.Importer | static |
GetActive(GUID guid) | Asset.Importer | static |
GetActive([NotNull] Object asset) | Asset.Importer | static |
GetActive([NotNull] Path[] paths) | Asset.Importer | static |
GetActive([NotNull] String[] paths) | Asset.Importer | static |
GetActive(ReadOnlySpan< GUID > guids) | Asset.Importer | static |
GetAvailable([NotNull] Path path) | Asset.Importer | static |
GetAvailable([NotNull] Object asset) | Asset.Importer | static |
GetDefault([NotNull] Path path) | Asset.Importer | static |
GetDefault([NotNull] Object asset) | Asset.Importer | static |
GetOverride([NotNull] Path path) | Asset.Importer | static |
GetOverride([NotNull] Object asset) | Asset.Importer | static |
IsOverridden([NotNull] Path path) | Asset.Importer | static |
SetOverride< T >([NotNull] Path path) | Asset.Importer | static |