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CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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This is the complete list of members for Asset.Importer, including all inherited members.
| ApplySettings([NotNull] Path path) | Asset.Importer | static |
| ClearOverride([NotNull] Path path) | Asset.Importer | static |
| GetActive([NotNull] Path path) | Asset.Importer | static |
| GetActive(GUID guid) | Asset.Importer | static |
| GetActive([NotNull] Object asset) | Asset.Importer | static |
| GetActive([NotNull] Path[] paths) | Asset.Importer | static |
| GetActive([NotNull] String[] paths) | Asset.Importer | static |
| GetActive(ReadOnlySpan< GUID > guids) | Asset.Importer | static |
| GetAvailable([NotNull] Path path) | Asset.Importer | static |
| GetAvailable([NotNull] Object asset) | Asset.Importer | static |
| GetDefault([NotNull] Path path) | Asset.Importer | static |
| GetDefault([NotNull] Object asset) | Asset.Importer | static |
| GetOverride([NotNull] Path path) | Asset.Importer | static |
| GetOverride([NotNull] Object asset) | Asset.Importer | static |
| IsOverridden([NotNull] Path path) | Asset.Importer | static |
| SetOverride< T >([NotNull] Path path) | Asset.Importer | static |