CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ GetAll() [1/3]

static String[] GetAll ( [NotNull] Object asset)
static

Returns an asset's labels.

Parameters
assetInstance of an asset.
Returns
The labels of the asset or an empty array.
See also

Referenced by Asset.Label.Add(), Asset.Label.Add(), and Asset.Label.Remove().

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