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CodeSmile AssetDatabase 1.10
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Creates any missing folders in the path.
Unlike AssetDatabase.CreateFolder this creates the entire path in one go rather than each folder one by one.
Path may point to either a file or folder. If the last path element has an extension it is considered a file.
| path | Path to a file or folder. |
Definition at line 254 of file Asset.Path.Static.cs.
References FileExists(), FolderExists(), and Get().
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