CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ IsLoaded()

static Boolean IsLoaded ( [NotNull] Path path)
static

Returns whether the (main) asset at the path is loaded.

Parameters
pathPath to an asset.
Returns
True if the object at the path is loaded, false otherwise.
See also