CodeSmile AssetDatabase
1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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IsLoaded()
static Boolean IsLoaded
(
[NotNull]
Path
path
)
static
Returns whether the (main) asset at the path is loaded.
Parameters
path
Path to an asset.
Returns
True if the object at the path is loaded, false otherwise.
See also
CodeSmileEditor.Asset.Status.IsImported
AssetDatabase.IsMainAssetAtPathLoaded
CodeSmileEditor
Asset
Status
Generated by
1.10.0