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CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Adds an object as sub-asset to the asset. This change is implicitly saved to disk.
You do NOT need to call Save() afterwards.
subAssetInstance | The object to add as a sub-asset. It must not already be an asset. |
asset | Instance of an asset. |
Definition at line 58 of file Asset.SubAsset.cs.