CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ IsEditable() [1/4]

static Boolean IsEditable ( [NotNull] Object asset,
StatusQueryOptions options = DefaultStatusQueryOption )
static

Returns true if the asset file is open for editing in the version control system.

If this method returns false, CodeSmileEditor.Asset.GetLastErrorMessage() returns the error message.

Parameters
assetInstance of an asset.
optionsStatusQueryOptions
Returns
See also

Definition at line 182 of file Asset.VersionControl.cs.

183 {
184 var isOpen = AssetDatabase.IsOpenForEdit(asset, out var message, options);
185 if (isOpen == false)
186 SetLastErrorMessage(message);
187
188 return isOpen;
189 }