CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Groups version control related functionality. More...
Static Public Member Functions | |
static Boolean | CanMakeEditable ([NotNull] Object asset, StatusQueryOptions options=DefaultStatusQueryOption) |
Returns true if the asset can be opened for editing in the version control system. | |
static void | CanMakeEditable ([NotNull] Object[] assets, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests which assets can be made editable and provides a list of paths that cannot be opened for editing in the version control system. | |
static Boolean | CanMakeEditable ([NotNull] Path path, StatusQueryOptions options=DefaultStatusQueryOption) |
Returns true if the asset can be opened for editing in the version control system. | |
static void | CanMakeEditable ([NotNull] Path[] paths, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests which assets can be made editable and provides a list of paths that cannot be opened for editing in the version control system. | |
static void | CanMakeEditable ([NotNull] String[] paths, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests which assets can be made editable and provides a list of paths that cannot be opened for editing in the version control system. | |
static Boolean | IsEditable ([NotNull] Object asset, StatusQueryOptions options=DefaultStatusQueryOption) |
Returns true if the asset file is open for editing in the version control system. | |
static void | IsEditable ([NotNull] Object[] assets, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests if the assets can be opened for editing in the version control system. | |
static void | IsEditable ([NotNull] Path[] paths, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests if the assets can be opened for editing in the version control system. | |
static void | IsEditable ([NotNull] String[] paths, out List< String > notEditablePaths, StatusQueryOptions options=DefaultStatusQueryOption) |
Tests if the assets can be opened for editing in the version control system. | |
static Boolean | IsMetaEditable ([NotNull] Object asset, StatusQueryOptions options=DefaultStatusQueryOption) |
Returns true if the meta file is open for editing in the version control system. | |
static Boolean | MakeEditable ([NotNull] Path path) |
Tries to open the path for editing in the version control system. | |
static Boolean | MakeEditable ([NotNull] Path[] paths, out List< String > notEditablePaths) |
Tries to open multiple paths for editing in the version control system. | |
static Boolean | MakeEditable ([NotNull] String[] paths, out List< String > notEditablePaths) |
Tries to open multiple paths for editing in the version control system. | |
static Boolean | MakeEditableInteractive ([NotNull] Path[] paths, out List< String > notEditablePaths, String prompt=null) |
Tries to open multiple paths for editing in the version control system. Shows a prompt to the user unless the editor is in batch operation mode. | |
static Boolean | MakeEditableInteractive ([NotNull] String[] paths, out List< String > notEditablePaths, String prompt=null) |
Tries to open multiple paths for editing in the version control system. Shows a prompt to the user unless the editor is in batch operation mode. | |
Groups version control related functionality.
Definition at line 17 of file Asset.VersionControl.cs.