![]()  | 
  
    CodeSmile AssetDatabase 1.9
    
   Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form. 
   | 
 
| Boolean CanOpenInEditor | ( | ) | 
Returns true if the asset can be opened (edited) by the Unity Editor itself.
Example assets where this is true: materials, .unity (scene), .asset files, .. Where it is false: audio clips, scripts, reflection probes, ..