CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ Create() [2/3]

static Object Create ( [NotNull] Object instance,
[NotNull] Path path )
static

Writes the object to disk. Overwrites any existing file.

Creates missing folders in the destination path.

Parameters
instanceThe object to save as an asset file.
pathPath to a file with extension.
Returns
The newly created asset.
See also