CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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This is the complete list of members for Asset.Label, including all inherited members.
Add([NotNull] Object asset, [NotNull] String label) | Asset.Label | static |
Add([NotNull] Object asset, [NotNull] String[] labels) | Asset.Label | static |
ClearAll([NotNull] Object asset) | Asset.Label | static |
GetAll([NotNull] Object asset) | Asset.Label | static |
GetAll([NotNull] Path path) | Asset.Label | static |
GetAll(GUID guid) | Asset.Label | static |
Remove(Object asset, String label) | Asset.Label | static |
SetAll([NotNull] Object asset, [NotNull] String[] labels) | Asset.Label | static |