CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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◆ IsForeign()

static Boolean IsForeign ( [NotNull] Object asset)
static

Returns whether this is a foreign asset.

A foreign asset is any type of file that Unity doesn't edit directly. Examples of foreign assets: scenes (.unity), prefabs, assembly definitions, ..

Parameters
assetInstance of an asset.
Returns
True if it is a foreign asset, false otherwise.
See also