CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
Loading...
Searching...
No Matches

◆ IsNative()

static Boolean IsNative ( [NotNull] Object asset)
static

Returns whether this is a native asset.

Native assets are editable within Unity, for example materials and animation controllers. There are notable exceptions, such as scenes, prefabs and assembly definitions that are considered foreign assets.

Parameters
assetInstance of an asset.
Returns
True if it is a native asset, false otherwise.
See also