CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
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Groups all dependency related functionality. More...
Static Public Member Functions | |
static String[] | GetAll ([NotNull] Path path) |
Returns all (direct and indirect) dependencies of the asset at the given path. | |
static String[] | GetAll ([NotNull] Path[] paths) |
Returns all (direct and indirect) dependencies of the assets at the given paths. Returns paths to dependent assets. | |
static String[] | GetDirect ([NotNull] Path path) |
Returns the direct dependencies of the asset at the given path. | |
static String[] | GetDirect ([NotNull] Path[] paths) |
Returns the direct dependencies of the assets at the given paths. | |
static Hash128 | GetHash ([NotNull] Path path) |
Returns the dependency value hash for the asset at path. | |
static Hash128 | GetHash (GUID guid) |
Returns the dependency hash for the asset. | |
static void | Register ([NotNull] String globalDependencyName, Hash128 dependencyHash) |
Registers a custom dependency to be used in conjunction with a custom AssetImporter. | |
static UInt32 | Unregister ([NotNull] String globalDependencyNamePrefix) |
Unregisters one or more custom dependencies with the given prefix (eg 'StartsWith'). | |
Groups all dependency related functionality.
Definition at line 16 of file Asset.Dependency.cs.