CodeSmile AssetDatabase 1.9
Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.
Loading...
Searching...
No Matches
Asset Member List

This is the complete list of members for Asset, including all inherited members.

ActiveImporterAsset
AddLabel(String label)Asset
AddLabels(String[] labels)Asset
AddSubAsset(Object instance)Asset
Asset(Byte[] contents, Path path, Boolean overwriteExisting=false)Asset
Asset(String contents, Path path, Boolean overwriteExisting=false)Asset
Asset(Object asset, Path path, Boolean overwriteExisting=false)Asset
Asset(Path path)Asset
Asset(GUID assetGuid)Asset
Asset(Object asset)Asset
AssetPathAsset
AvailableImportersAsset
CanMove(Path destinationPath)Asset
CanOpenInEditor()Asset
ClearLabels()Asset
DefaultImporterAsset
Delete()Asset
DependenciesAsset
DirectDependenciesAsset
Duplicate()Asset
ExportPackage(String packagePath, ExportPackageOptions options=ExportPackageOptions.Default)Asset
FileIdAsset
ForceSave()Asset
GetIcon([NotNull] Path path)Assetstatic
GetIcon([NotNull] Object asset)Assetstatic
GetLastErrorMessage()Assetstatic
GetMain< T >()Asset
GuidAsset
IconAsset
IsDeletedAsset
IsForeignAsset
IsImporterOverriddenAsset
IsNativeAsset
IsSceneAsset
LabelsAsset
Load< T >()Asset
MainObjectAsset
MainObjectTypeAsset
MetaPathAsset
Move(Path destinationPath)Asset
OpenExternal(Int32 lineNumber=-1, Int32 columnNumber=-1)Asset
operator Asset(Object asset)Assetstatic
operator Asset(Path path)Assetstatic
operator Asset(String path)Assetstatic
operator Asset(GUID guid)Assetstatic
operator Object(Asset asset)Assetstatic
OwningBundleAsset
OwningBundleVariantAsset
RemoveLabel(String label)Asset
RemoveSubAsset(Object subAsset)Asset
Rename(String newFileName)Asset
Save()Asset
SaveAs(Path path)Asset
SaveAsNew(Path path)Asset
SetDirty()Asset
SetLabels(String[] labels)Asset
SubAssetsAsset
Trash()Asset
VisibleSubAssetsAsset